Tuesday, 6 December 2011

Scripting radio trailer

Music bed: Toy story soundtrack
Vox pop “My favourite toy was a...”

VO: In the UK last year we spent 16.7 billion pounds on toys.

Stewart interview: “You need batteries for most toys nowadays”

VO: So how have toys changed over time and how have developments affected
the ways children play today?

Irene interview: “Children don’t play anymore”

Rob interview: “Now the children just want to play on video games, and don’t
want to go out and play”

VO: Could it be that toys are actually unhealthy for our children and are making
then anti-social?

VO: You coming out to play?

VO: Batteries not included, Tuesday 20th December, channel 4.

Monday, 5 December 2011

Codes and Conventions of a radio trailer

 

Radio trailers often use a T.V advert as a radio advert.
On average a radio trailer is around 30-40 seconds.

The voice over - Narrator outlines the narrative.

Sometimes they pose questions that will be answered in the programme.
Sometimes direct address is used "you" it intrigues the audience.
Extracts from the documentary are used, such as; voxpops, music, interviews
Sound effects are used where appropriate.
Music bed also used where appropriate.
Slogan always used before scheduling information.
We are given scheduling information used at the end of the trailer.
Title, date and time, channel have to be said on the end of the radio trailer so the listener know when and where to watch the programme.

Sunday, 4 December 2011

Scripting Voiceover

 

it is estimated that in the UK last year we spent around 16.7 billion pounds on toys.
Toys are a big part of our lives, we learn through them, we grow with them, we have our favourites, and those that define a generation.

In today’s society we are surrounded by gender stereotypes everywhere we go. No more so than in toy shops, where the toys our children play with reinforce what it apparently means to be male or female.
Most toys today are electronic; they either need batteries or are plugged in. While these may be more exciting for children, they have also affected the ways they play and interact
Videogames have probably had the greatest impact on the way children play. There are over 5 billion different video games in the world today... and still counting.

Editing

To create our documentary we had to use Adobe Premiere Pro, we imported the interviews and cutaways onto the programme and edited the questions off the interviews and cut down the cutaways to suit were we wanted to put them.

This is the part on video/ xbox games, we edited out the questions and where the questions were asked we shortened the space and added cutaways that were relevant to the answers.

We added a still image on the documentary by importing it, we then ensured that it fitted the screen and changed the time it was shown for.

These are cut aways that we put on our documentary, the left are xbox games that we used in the gamer interview, we added these on the top line of the time line, as seen on the picture.


This is the blank space that is left when questions are cut out, to avoid the black space the different parts of the documentary are moved up the time line and cutaways are overlapped on the top to ensure that there are no jump cuts.

The toys that we filmed were sped up and parts were cut off to fit over the top of the interview or for the voice over in the blank spaces.

We had to speed up parts of the footage we had, this was done by right clicking on the clip, and clicking speed/duration, we then had to type in the right amount of numbers we wanted to speed up or slow down that shot.

Cutaways of shops were put in the middle of the documentary for the voice over, we wanted to explain the different types of stereotypes you get in toys you buy nowadays compared to years ago. We also added out main music bed on the opening name of the documentary and various other parts of the documentary.

This is another cutaway used in our documentary, its a nintendo DS and we used it in the interview for miss stewart. we had to ensure that it linked with what she said.

We used a cutaway of the two young girls we interviewed playing with their toys, we sped it up to fit inbetween the interviews and show play.
This is stock footage of a popular wii game called 'Wii Sports', we sped this up because the footage was too slow for a quick cutaway.

Here is were we added our voice over to the documentary, we imported the clip and cut it up accordingly to where we wanted it to be placed against the documentary.


we added the voice over to stock footage of a game shop and ensured that the voice over fitted with what was on the screen.

Finally we ensured that all the cutaways and the interviews fitted with one another and that there were no jump cuts or black spaces.

Saturday, 3 December 2011

Edit Decision List

By creating an edit decision list it enabled us to document the clips we wanted to use in our documentary. By doing this is helped us to order the clips we wanted to edit, what order they would be put in, and what cutaways/stock footage/interview we were using and where.

We put our edit decision on a sheet provided with the separate titles to make it clearer for us to read. Myself, Jordan and Jess sat together to decide what clips we wanted to use, and how long we would keep them on the screen before going to another clip. this was determined with the help of the logging sheet which was done earlier.

Friday, 2 December 2011

Logging

Throughout the filming of our documentary we had to fill in a logging sheet. This is were you document all of the different bits of filming you have on the tapes, you document the times it start and finish, what is it that you have logged and if the shot you have logged is good enough to put into the documentary.

Myself Jess and Jordan took it in turns to log when we came back from filming. To save time one person was logging on the logging sheet, and another was on Adobe premiere pro capturing the clips and recording them on a separate logging sheet. By doing the logging sheet it helped us organise our clips, made it easier for us to edit, and made it easier to locate any clip we needed on the tape, just in case we needed extra footage later on in the production. 

Thursday, 1 December 2011

Filming Miss Stewart

Wednesday 2nd November

Lydia and Jordan had to interview an adult on their view of toys these days, they asked Miss Stewart, and asked her a series of questions.

They ensured that she was framed to the left but had to use a Big close up because they couldn't get a background in time. They had the camera on a tri pod, and attached a microphone to ensure that the interviewee could be heard in the interview.


Once they had filmed they then logged and captured their interview on Adobe premiere pro, they edited the questions out from in between the answers of the interview to make it run smoother. Once they had edited it all out they then added cut aways over the top of the interview to make sure that there was no jump cuts through out the interview.